PvP Job Series: Mime

As we continue towards the end of the Tactics PvP Job Series, we will have a look at the viability and the performance of the Mime job as the main role in PvP for competitive use.

PvP Performance Statcard

Effectiveness

Rating: 3 out of 5.

Stats

Rating: 4 out of 5.

Overall

Rating: 3 out of 5.

Mime seems to be a good choice regarding PvP, but there are some tidbits we will go over more below as they are a bit more complex than other jobs.

For more information on this job, visit the job link: Mime

Abilities (well sort of)

Mimes don’t actually have a skillset. Instead, they copy the last used ally’s ability that is from a generic job and cast it immediately, at no cost, in the direction they are facing and at the range the ability was used at (including height). This occurs at the end of each ally’s turn. If carefully positioned, Mimes can be dangerous to the opponent, but they typically require the use of Turn Order to be very effective. The end result is that they can be not as effective or very effective depending. Let’s look at some additional tidbits regarding the job:

• Mimes cannot slot any abilities or gear.

• They can mimic basic attacks and generic abilities but cannot mimic unique character and monster abilities. Uses the ally’s weapon when mimicking a basic attack.

• Since Mimes have no abilities, they can only move or attack during their turn.

• Mimes cannot mimic the action of a previous Mime.

• A Mime cannot mimic if they are affected by negative status effects.

• Regarding ability range: If an ability was cast 2 tiles forward and 1 left, then the Mime will mimic 2 tiles forward and 1 left from its position and facing.

Stats

Stats (can only be primaried): HP: 140% | MP: 50% | SP: 120% | PA: 120% | MA: 115%
C-EV: 5 | Move: 4 | Jump: 4


Innate: Brawler, Beastmaster, and Concentration

Can equip: Nothing

Mimes have great all-around stats which gives them good HP bulk, solid PA and MA as well as being fast so they can re-position often if necessary. Keep in mind their Move and Jump cannot be changed due to job restrictions on abilities. They cannot equip any gear, so they will be fully relying on others for status buffs or immunities.

Conclusion

Mimes can be very interesting in PvP. They do require a lot of thought and pre-planning for them to be most effective. In most cases, keep the amount of Mimes you run on your team limited to 1 or 2 as the more you have, the less mimicking you can do.