Archives March 2023

Save Data v2.5 Update

In this update, we officially updated the PvP Patch to official version 2.0, removed Uniques and Monsters Premade saves due to low popularity, updated Generics Premade to be up to date with the PvP Patch, returned Balthier to Competitive Starter, and added a fully-unlocked Rendezvous save for those to explore and challenge themselves to some of the game’s most formidable PvE offerings. To note, each save has Ramza listed differently to mark which one is which: G-Ramza = Generics, R-Ramza = Rendezvous, and S-Ramza = Starter. This is done to make it easier to mark which saves are in case you make multiple saves in the future.

To download the official version 2.5 save data including the latest PvP Patch, please visit Downloads

Optionally, the Text Patch has been updated to the latest PvP Patch changes and is highly recommended to be patched with your ISO to be up to date with text and ability changes. Please visit either Downloads or Text Patch Tutorial Guide for more info. If you are only playing with the Rendezvous save data (SLOT 2) please disregard patching or use an original ISO as that is meant to be played without the PvP Patch.

PvP Patch Changelog (opens in new tab)
Competitive Starter 3.1 Changelog
Generics Premade 3.1 Changelog
Rendezvous – Addition and Challenges

Competitive Starter 3.1

Balthier (RETURNING)

  • After community feedback, Balthier has returned to competitive play with adjustments caused by the PvP Patch, swapping his position back from Zalbaag. To learn more about changes that affected Balthier, please view the PvP Patch Changelog – Jobs

Mustadio

  • Reverted back to original Job ID, 16 Machinist now that the job has innate Safeguard added in by the PvP Patch

Delita, Marach, Rapha

  • Reduced their base job’s Speed from 13 to 12 to reduce the bonus Speed these characters gain when switching to Ninja/Thief

Luso

  • Set PA/MA from 16/13 to 15/15 to make better use of his hybridized skillset

Inventory

  • Sorted the entire inventory selection by type, making it easier to find specific items while browsing
  • Added 1x Materia Blade directly into inventory as the item was removed from Cloud since it is no longer required for Limit
  • Added all gear that has been adjusted by the PvP Patch

Limited and Semi-Limited Gear Restriction Update

  • NEW Limited – Toadsong, Vesper, Barette, Cachusha, Onion Gloves
  • NEW Semi-Limited – Zeus Mace
  • NEW Consumables Quantities – Potion x 20 (only accessible via Auto-Potion), X-Potion x 10, Adrenaline x 5

Comment: With Barette, Cachusha, and Onion Gloves granting similar broad immunities like Ribbon against most status effects, each has been limited to reduce the total availability of stacking in a party of five. Potion/X-Potion reductions are due to the buffs to the healing done with these items, and Adrenaline has been reduced as it is great for granting a powerful benefit, but it shouldn’t be the necessary go-to for hasting allies or upkeeping the effect.

Generics Premade 3.1

Adjustments made in general to get the premade roster up to date with the v2.0 Official PvP Patch. Basic changes, such as only stats, may not be listed here.

Apothecary/Distractor/Beowulf

  • Swapped Ether with Hi-Ether for all 3 characters
  • Apothecary – Added Remedy with 10x in inventory

Ramza

  • Swapped Defender and Lightning Shield for Ragnarok

Delita

  • Swapped Defender for Vitanova
  • Swapped Parry for Adrenaline Rush
  • Increased PA from 11 to 13

Cloud

  • Reduced MA from 25 to 19 now that Limit is instant cast
  • Reduced PA from 15 to 10 to adjust for innate Doublehand
  • Removed Diamond Shield
  • Removed Martial Arts; Cloud’s main focus is either his Limits or hard-hitting weapon attacks
  • Removed Finishing Touch from Limit
  • Swapped Swiftness for Doublehand (no passive change)

Balthier

  • Swapped Holy Lance for Ras Algethi since this build concept no longer works without Barrage (disabled by the PvP Patch šŸ˜­)
  • Increased PA from 3 to 16
  • Added Quickenings to Piracy
  • Swapped Jump for Aim, adding Take Aim and Beso Toxico abilities
  • Swapped Waterwalking for Jump +1

Hunter

  • Decreased PA from 19 to 14
  • Added Aim abilities: Take Aim, Sonic Boom, Beso Toxico

Warden

  • Swapped Ebon Blade (formerly Icebrand) for Papyrus Codex

Berserker

  • Decreased PA from 14 to 12
  • Swapped Golden Axe for Francisca (guaranteed Poison and Blind)

Zen

  • Added Black Magicks as a secondary skillset: Fira, Thundara, Blizzara, Aeroja

Armiger

  • Swapped Lunar Harp for Faerie Harp in the inventory for Reequip
  • Swapped Counter with Counter Throw

Paladin

  • Added Saint Cross to Arts of War
  • Swapped Magepower Glove for Japa Mala

Sentinel

  • Decreased PA from 13 to 6
  • Swapped Horizontal/Vertical Jump 3 for Jump 4

Guardian

  • Decrease MA from 20 to 12 due to Speechcraft PWR buffs
  • Swapped previous Rend abilities for Bulwark, Mow Down, War Cry abilities

Specter

  • Added Umbra to Mystic Arts

Cleric

  • Added Barrier to White Magicks
  • Removed Faerie from Summon as it provided too many resurrection capabilities

Inventory
The following adjustments have been made to the Generics Premade inventory:

  • Set Potion to 10 for Auto-Potion (Apothecary)
  • Set Remedy to 10
  • Set Hi-Potion to 10
  • Set X-Potion to 2
  • Set Hi-Ether to 10
  • Removed Fuma Shuriken and Yagyu Darkrood from Throw Consumables (Shadow)
  • Set all Katanas for Iaido to 2 each
  • Replaced Lunar Harp (formerly Lamia’s Harp) with Faerie Harp (Armiger)

Rendezvous – Additions and Challenges

At Tactics League, providing a place and community for multiplayer WotL is our mission. However, one area that hasn’t been supported previously was the Rendezvous mode (Co-Op PvE) and we are looking to change that with the addition and support of a Tactics League-catered Rendezvous save in Slot 2! We have a whole article dedicated to this that you should read more about here!

Tactics League – Rendezvous Addition and Challenges

As part of our community mission to provide a home for multiplayer Final Fantasy Tactics: The War of the Lions, we wanted to include a save that hones in on some of the game’s toughest PvE battles that you can take on with a buddy online wherever you have an internet connection and ZeroTier/PPSSPP. This supported save is included with our latest v2.5 save data update which you can read more about here.

āœ…Features

  • All 15 Rendezvous missions unlocked (game cleared)
  • This save is built similarly to how Starter is; the inventory is limited in quantity and characters have all jobs and abilities unlocked
  • Ramza is listed as R-Ramza so you can track multiple Rendezvous saves within the Tactics League save data if needed

šŸ“ƒImportant Details

  • The PvP Patch must be disabled as this mode was designed with “vanilla” or original gameplay in mind
  • It is highly recommended to have an original version of your FFT WotL backup ready so you can play with original text/descriptions
  • Characters on the roster should not be modified, except via gear and abilities, and should retain their original Br/Fa values and stats
  • Any stat changes, including EXP/JP, while in Rendezvous are reset after the mission ends
  • Arithmeticks are disabled automatically in Rendezvous
  • Characters that “crystalize” are not permanently removed from the party roster
  • Multi-part missions, such as Brave Story, do not reset HP/MP, KO’d characters or status effects, inventory changes (such as katana breaks)

šŸ†Challenge and Scoring

You can always take on these missions with a friend casually, but why not add a little extra difficulty for added fun and strategy? The game’s Treasure Wheel dictates not only how many chests you get from completion but also your “Star Rating.” This Star Rating or the number of chests increases the fewer units you and your partner take on a mission together in addition to completion.

To go for a ā­ā­ā­ā­ā­score:

  • Ideally, both players bring no more than 1 unit each. However, this may vary from mission to mission
  • Have zero party members KO’d by the time the mission ends (reviving does not penalize scoring)
  • KO as many enemy characters as possible


At a later date, we are working on featuring a competitive-style Rendezvous challenge for everyone in the Tactics League Discord to participate in, so make sure to start learning these missions and prep to show your PvE prowess. If you have not already joined our Discord hop in and find a partner!