PvP Job Series: Onion Knight
As we have reached the end of the Tactics PvP Job Series, we have our final discussion about generic jobs’ competitive viability in PvP, ending with the mastered Onion Knight job.
PvP Performance Statcard
Effectiveness
Stats
Overall
Based on the above ratings, mastered Onion Knight seems to be a decent option for PvP. Let’s expand more on that below.
For more information on this job, visit the job link: Onion Knight
For the scope of this article, we will be covering the mastered version of Onion Knight as that would be the most considered option for PvP.
Stats and Information
Mastered stats (can only be primaried): HP: 150% | MP: 140% | SP: 120% | PA: 130% | MA: 120%
C-EV: 30 | Move: 4 | Jump: 4
Can equip: All weapons, gear, and accessories
Onion Knights do not have abilities nor can they slot any, but they can equip every piece of gear, weapon, and accessory in the game. Where their effectiveness lies in is their gear versatility, though how well they perform will vary because they are limited to only Move and basic physical attacks which can be mitigated or evaded. Since they cannot slot reaction abilities, it is ideal to slot a highly evasive shield such as Onion Shield or Reverie Shield (reduces elemental damage by half which can be used against abilities like Unholy Sacrifice) to help them evade attacks and abilities.
They do have 30% class evasion which further helps with their evasiveness and 4 Move and Jump which can be paired with Gaius Caligae or Germinas Boots to further their mobility since they cannot slot a movement ability.
Conclusion
For the amount of work it takes to get a mastered Onion Knight (14 mastered jobs except Squire, Chemist, Dark Knight, and Mime), they do not bring much to the table for such an accomplishment and not having access to other slottable skills limits their potential. Onion Knights do hit very hard with their high PA when paired with physical-based weapons, but their overall results will vary.