PvP Patch v4.0 Focused: Alma and Valmafra

In version 4, two new characters in Standard and Rendezvous formats join the unique roster: Alma and Valmafra! These two will be replacing Ovelia and Balthier respectively. Let’s dive into each character’s profile so you can learn more about them and what makes them unique in their own way.

Alma, Cleric

Alma joins the version 4 roster, replacing Ovelia. At first glance, with Alma and Ovelia both having Holy Magicks, it may appear as to why she replaced Ovelia in the first place. Let’s compare the two stat-wise and you will see that Alma is different in her own right:

Ultimately, Alma has better stats to work with, notably her Faith and Speed. Because she has high Faith, she doesn’t necessarily need Faith status via Luminous Robe to have excellent casts though you can still of course opt for the Faith route if needed. Her 12 Speed also means she needs little to no investment in that category and she can typically be built in whichever way you choose allowing for better build versatility compared to Ovelia. The trade-off for these stats is lower HP bulk and Bravery, but that is intentional for balance’s sake.

Alma has the same innates as Ovelia, except Charm immunity instead of Stone immunity.

Alma can equip the following: Staves, Hats, Clothing, Robes.

Lastly, let’s take a look at her abilities in Holy Magicks:

  • Aegis – Bestows: Protect, Shell, Haste, Reraise, and Regen on one target. The cost was increased from 30 to 40 due to the amount of buffs it bestows at once.
  • Displena – Removes: Stone, Blind, Confuse, Silence, Oil, Berserk, Toad, Poison, Stop, Charm, Sleep, Immobilize, Disable, and Doom statuses from one target.
  • Barrier (from White Magicks) – Large area Bestows: Protect, Shell to nearby allies.
  • Curaja (from White Magicks) – Large area HP healing that only affects allies (ally only change in v4.0 and Iaido-like)
  • Arise (from White Magicks) – Revives a fallen ally with full HP restored.
  • Holy (from White Magicks) – Deals holy-elemental magic damage to a single target.
  • Chant – Restores 2/5th of your max. HP to a nearby ally at the cost of 1/5 of your max. HP (range increased to 3 in v4.0)

Valmafra, Witch of the Coven

Valmafra is the second unique addition to the Standard and Rendezvous roster in version 4, replacing Balthier. In the original game, she was not assigned anything as she was considered a “dummied” character – the opportunity presented itself by making her a new and exclusive character that rivals other unique characters.

Valmafra is designed as an offensive magick caster, the first of the type. Her skillset is a combination of both the classic Red Mage and Elementalist, having abilities from 5 faith-based magick skillsets: White, Black, Time, Mystic Arts, and Ja-Magicks, we will go into that more in a bit.

First, let’s take a look at her stats profile:

Valmafra boasts a modest 13 PA and 15 MA, allowing her to utilize her stats for both physical and magical setups. She also has 12 starting Speed, which doesn’t require much more investment if at all.

Valmafra also has innate Swiftness in her Witch of the Coven job allowing for flexibility in either offensive or defensive Support and can equip: Swords, Knives, Rods, Staves, Hats, and Robes.

Lastly, let’s take a closer look at her Magicks skillset, including her signature ability, Divine Ultima:

  • Holy (from White Magicks) – Deals holy faith-based magic damage.
  • Graviga (from Time Magicks) – Deals 50% of the target’s max. HP.
  • Unholy Darkness (from Mystic Arts) – Deals dark faith-based magic damage.
  • Arise (from White Magicks) – Revives a fallen ally with full HP restored.
  • Curaga (from White Magicks) – Restores HP to nearby allies and enemies.
  • Firaga/Thundaga/Blizzaga (from Black Magicks) – Deals fire/lightning/ice faith-based magic damage.
  • Aeroja (NEW from Ja-Magicks) – Deals large area wind faith-based magic damage with a 19% chance to Remove: Float, Haste.
  • Waterja (NEW from Ja-Magicks) – Deals water faith-based magic damage with a 19% chance to Inflict: Silence.
  • Quake (NEW from Ja-Magicks) – Deals earth faith-based magic damage with a 19% chance to Inflict: Immobilize. Affects allies and enemies.
  • Divine Ultima – Self-Iaido-ranged faith-based non-elemental magic damage. Affects allies and enemies.

Join the Tactics League Discord for the PvP Patch version 4.0 Beta launch on March 12th!