PvP Job Series: Orator

As we continue the Tactics PvP Job Series, we will have a look at the viability and the performance of the Orator job as the main role in PvP for competitive use.

PvP Performance Statcard

Effectiveness

Rating: 1.5 out of 5.

Stats

Rating: 1 out of 5.

Overall

Rating: 1 out of 5.

Orator isn’t looking to be a viable option in most cases in PvP. We will dive more into that, starting with their abilities.

For more information on this job, visit the job link: Orator

Abilities

Orator’s Speechcraft abilities are instant-cast abilities that are chance-based (higher chances with higher MA) and are mostly focused on inflicting status effects and adjusting Bravery and Faith values. Because of this, they are suited to controlling or slowing down the pace of the game. Let’s take a look at some of their abilities:

Intimidate/Enlighten (action) – These abilities reduce the target’s Bravery and Faith by 20 respectively. Reducing Bravery affects most Reaction abilites chance to proc as well as barehanded, katanas, and knight’s swords basic attacks. Reducing Faith lowers the effectiveness of magicks in terms of damage, status chance, and healing.

Stall (action) – This ability reduces the target’s CT to 0. This is good at keeping dangerous units from getting a chance to act. Just to note, there aren’t any immunities against Stall.

Insult (action) – Causes your opponent to lose control of the target by inflicting berserk status. Berserk is best suited against units that have low basic attack damage (dependent on their weapon) since they would use basic attacks the entire time (they are still in favor of the opponent). A berserked unit is harder to cleanse compared to charm since it doesn’t get removed from taking damage.

Mimic Darlavon (action) – Inflicts sleep status in an area. This is Orator’s most disruptive ability, because it is instant cast and can affect stacked groups. Sleep disables a character’s reaction ability, causes them to stop gaining CT, and they cannot evade attacks. Taking any HP damage will wake them up.

Equip Guns (support) – This passive ability enables the use of guns on other jobs. This can be usable for support-themed builds or builds wanting to focus on using magic guns (scaling higher damage with the caster and the target’s Faith).

Stats

Stats as a primary job: HP: 80% | MP: 70% | SP: 100% | PA: 75% | MA: 75%
C-EV: 5 | Move: 3 | Jump: 3


Can equip: Knives, Guns, Hats, Clothing, Robes

Orator does not have any redeeming qualities in any of their stats compared to other jobs. While they have access to guns, they are very limited in viability when it comes to other utilities. Speechcraft is literally better off on any magick-based job as they have higher MA to work with.

Conclusion

Orator is not a competitive option for PvP. Speechcraft is better suited for other jobs and their functionality is mostly tailored for story content with recruiting monsters or poaching them; which serve no purpose in PvP.