PvP Job Series: Chemist
As we continue the Tactics PvP Job Series, today we will be discussing the merits of Chemist as a primary job in PvP and outline their abilities and functions for competitive use.
PvP Performance Statcard
Effectiveness
Stats
Overall
Chemists can be fairly decent in PvP as highlighted above. Probably not the best option for high-level play, but they do bring a few things to the table which we will highlight more below.
For more information about this job, visit the job link: Chemist.
Abilities
Chemists’ biggest advantages in PvP are being able to equip guns and having an innate ability to Throw Items. Guns excel at having a far range to deal damage and with their magic variant you can possibly cast higher-level magic of that weapon’s type (such as Blaze Gun having a 30% chance to cast Fira, or a 10% chance to cast Firaga). With that being said, there are a few other abilities we should highlight:
Throw Items (built-in due to job) – Throw Items allows the Chemist to toss restorative consumables to allies within 4 tiles. This can be very handy in getting X-Potions, Remedies, or Phoenix Down usage without having to be directly in battle.
Safeguard (support) – This ability protects equipped gear from being destroyed by Arts of War or stolen via Steal or Piracy. This is a great support ability for builds that are reliant on weapons to use their abilities, such as Dark Knight or Cloud’s Limit command without fear of the gear being removed.
Auto-Potion (reaction) – Though there are probably better reaction abilities to slot, Auto-Potion is a notable one when coupled with high Bravery as the higher the Bravery of the character, the higher the chance they will consume the weakest potion available after taking damage. You can manipulate this by carry only X-Potions in your inventory so that when you proc this reaction, you will heal for 150 each time!
Stats
Stats as a primary job: HP: 80% | MP: 75% | Speed: 100% | PA: 75% | MA: 80% | C-EV: 5 | Move: 3 | Jump: 3
Can equip: Knives, Guns, Hats, Clothing
As a starter job, Chemist isn’t going to be an ideal main job for PvP. Their stats don’t offer much to work with, but their Speed is decent while you progress towards the advanced jobs, such as Ninja.
Conclusion
Similar to its other base job counter-part in Squire, Chemists aren’t an ideal main job to bring in most PvP matches. However, they do offer some flexibility with having innate Throw Items and can equip guns so they may find some niche uses as a primary job on the team. They only have 3 Move and 3 Jump so they will need investment in those areas to not fall behind the group, but they can make up for that by having access to ranged options in their kit.