Ramza Beoulve (main character)
70 Bravery / 70 Faith
Stats: HP: 120% | MP: 105% | SP: 100% | PA: 100% | MA: 100%
C-EV: 10% | Move: 4 | Jump: 3
Job: Squire
Job can equip: Knives, Swords, Knight’s Swords (Ch.4 only), Flails, Shields, Hats, Helms, Clothing, Armor, Robes
Ability: Mettle

✨PvP Patch Changes:
PA: 110%
Renamed Job from Squire to Heretic and uses the Ch. 2/3 sprite and portrait
Job can equip: Knives, Swords, Knight’s Swords, Fell Swords, Flails, Shields, Helms, Hats, Armor, Clothing, Robes

Miscellany

  • Since Ramza cannot desert the party, he can have a maximum Faith of 97, making him a viable magic user.
  • Ramza’s Mettle abilities are just Squire’s Fundaments with a few additions.
  • Ramza and Luso share the same skillset but with different names.

Abilities (Mettle)

Steel is acquired automatically in Ch. 2.
Shout is acquired automatically in Ch. 4.
Ultima can be acquired in Ch. 4 after taking damage from it.

AbilityPWRMPSpeedRange, Radius (Hori/Vert)EffectFormula
FocusN/AN/ANowSelfIncrease Physical Attack by 1.Hit = 100%
Rush4N/ANow1 Range x 1 Vert, 1Deals physical damage, 50% chance to cause knockback. PA * (1...PWR)
Stone2N/ANow4 Range, 1Throws a stone at a target dealing physical damage, 50% chance to cause knockback.PA * (1...PWR)
SalveN/AN/ANow1 Range x 2, 1Removes blind, poison, silence statuses.Hit = 100%
ChantN/AN/ANow1 Range x 3, 1Sacrifice HP to restore 40% of the caster's max HP to the target. The caster loses 20% of their max HP afterwards.restoreHP = casterMaxHP * 2/5
damageCaster = casterMaxHP / 5
TailwindN/AN/ANow3 Range, 1 Increases the target's Speed by 1.+Sp(1) = 100%
SteelN/AN/ANow3 Range, 1 Increases the target's Bravery by 5.+Br(5) = 100%
ShoutN/AN/ANowSelfIncreases your Bravery by 10, Speed by 1, PA and MA by 1.Hit = 100%
Ultima231054 Range, 2x1Deals non-elemental magic damage.(MA * PWR) * (Fa / 100) * (tFa / 100)

✨PvP Patch Changes:
Focus, Rush, Stone, and Chant were replaced with new abilities to give Ramza a unique feel to his skillset. Salve, Tailwind, Steel, Shout, and Ultima abilities are still available.

Ultima is now faithless and calculates using MA * PWR.

AbilityPWRMPSpeedRange, Radius (Hori/Vert)Effect
Encourage70N/ANow2 Range x 2 Vert, 1Removes: KO and restores 25% of the target's maxHP.PA + PWR
ReprisalN/AN/ANow3 Range x 2 Vert, 1Deals the difference in the target's maxHP and their currentHP.Damage = tarMaxHP - tarCurrHP
ParleyN/AN/ANow4 Range x 2 Vert, 1Removes: Charging, Performing, DefendingHit = 100%
SalveN/AN/ANow2 Range x 2 Vert, 1Removes: Immobilize, Disable, Stop, Blind, Poison, Silence.Hit = 100%
Maim9N/ANow5 Range x 3 Vert, 1 Deals non-elemental magic damage with a 19% chance to Remove: Protect, Shell, Haste, Reraise, Regen(PA + PWR) / 2 * MA
TailwindN/AN/ANow3 Range, 1 Increases the target's Speed by 1.+Sp(1) = 100%
SteelN/AN/ANow3 Range, 1 Increases the target's Bravery by 10.+Br(10) = 100%
ShoutN/AN/ANowSelfIncreases your Bravery by 10, Speed by 1, PA and MA by 1.Hit = 100%
Ultima254044 Range, 2x1Deals non-elemental magic damage.MA * PWR