Marach Galthena
69 Bravery / 31 Faith
Stats: HP: 100% | MP: 110% | SP: 110% | PA: 105% | MA: 100%
C-EV: 8% | Move: 4 | Jump: 3
Job: Netherseer
Job can equip: Rods, Poles, Hats, Clothing, Robes
Ability: Nether Mantra
✨PvP Patch Changes:
69 Bravery / 3 Faith
Job can equip: Katanas, Rods, Knives, Ninja Blades, Poles, Hats, Clothing
Innate: Death Strike (50% critical strike chance)
Abilities (Nether Mantra)
Nether Mantra is most effective the lower Marach’s and the enemies’ Faith are. Nether Mantra abilities cost 0 MP. Each ability strikes randomly within the targeted radius up to 10 times. You can control some aspects of this randomness by targeting tiles with variations of height greater than 3.
Note: Faith and Atheist statuses still apply normally.
Ability | PWR | Speed | Range, Radius (Hori/Vert) | Effect | Formula |
---|---|---|---|---|---|
Hell's Wrath | 22 | 3 | 4 Range, 2x3 | Lightning magic damage in an area. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Nether Ashura | 37 | 4 | 4 Range, 2x3 | Fire magic damage in an area. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Nether Blade | 40 | 5 | 4 Range, 2x3 | Wind magic damage in an area. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Nether Maelstrom | 46 | 6 | 4 Range, 2x3 | Water magic damage in an area. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Corporeal Void | 27 | 5 | 4 Range, 2x3 | Non-elemental magic attack that can hit up to 10 times in the area and has approximately a 19% chance to inflict one of either Blind, Confuse, Silence, Toad, Poison, Slow, or Sleep statuses, with a 25% chance for each. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Impiety | 75 | 7 | 4 Range, 2x3 | Earth magic damage in an area. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
✨PvP Patch Changes:
Changes were made to Nether Mantra to improve consistency and reduce some of the randomness; all abilities are now instant, single target, and cost 20 MP each.
Each ability hits starting at 2 up to 5 times per cast using the original low-faith formula.
Fixed the issue from the original version regarding Atheist and Faith statuses; Atheist-affected targets will take maximum damage and Faith-affected targets will take 0 damage (status effects can still happen).
Each ability has a 19% chance to trigger a status effect per hit.
Ability | PWR | MP | Speed | Range, Radius (Hori/Vert) | Effect | Formula |
---|---|---|---|---|---|---|
Hell's Wrath | 0 | 20 | Now | 4 Range, 1x3 | Deals lightning magic damage 2 to 5 times, with each hit having a 19% chance to Inflict: Silence. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Nether Ashura | 0 | 20 | Now | 4 Range, 1x3 | Deals fire magic damage 2 to 5 times, with each hit having a 19% chance to Inflict: Berserk. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Nether Blade | 0 | 20 | Now | 4 Range, 1x3 | Deals wind magic damage 2 to 5 times, with each hit having a 19% chance to Inflict: Poison. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Nether Maelstrom | 0 | 20 | Now | 4 Range, 1x3 | Deals water magic damage 2 to 5 times, with each hit having a 19% chance to Inflict: Disable. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Corporeal Void | 0 | 20 | Now | 4 Range, 1x3 | Deals non-elemental magic damage 2 to 5 times, with each hit having a 19% chance to Remove: Protect, Shell, Haste, Regen, Reraise. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |
Impiety | 0 | 20 | Now | 4 Range, 1x3 | Deals earth magic damage 2 to 5 times, with each hit having a 19% chance to Inflict: Immobilize. | (0.5 * MA * (MA + PWR) * (100-Faith) / 100 * (100-targetFaith) / 100 |