Prerequisites: Thief Lv. 4
Can equip: Polearms, Shields, Helmets, Armor, Robes
Stats: HP: 120% | MP: 50% | SP: 100% | PA: 120% | MA: 50%
C-EV: 10 | Move: 3 | Jump: 4
Ability: Jump
✨PvP Patch Changes:
HP: 110% | SP: 110% | PA: 135% | MA: 80%
Innate: Safeguard
Action (Jump)
Notes about Jump:
- Deals physical damage and does not factor in the weapon’s element (if any).
- A character in Jump state cannot be targeted by attacks or abilities.
- Haste and Swiftness do not decrease the time it takes for Jump to land.
- Jump does not work when on a map with a ceiling.
- Jump does not interact when equipped with a gun.
- Jump cannot be evaded but can be canceled if the target has the reaction, Shirahadori.
- Jump does not benefit from support abilities, like Attack Boost, Brawler, and Vehemence.
- A character in Jump state’s CT will continue to increase, however, status effect clock ticks will pause.
- A normal Jump will land at approximately 50 CT, whereas haste status will land at approximately 75 CT.
Calculations: - The damage from Jump is calculated as:
- Damage (Weapon Equipped) = [
(PA * K) * WeaponPower
] - Damage (Barehanded) = [
(PA * Bravery) / 100) * PA
] - Where
K = 3/2
if equipped with a Polearm, otherwiseK = 1
- Charge Time =
[50 / Speed]
Horizontal Jump 2, 3, 4, 5, 6, 8 – Sets the horizontal range for Jump.
Vertical Jump 2, 3, 4, 5, 6, 7, 8 – Sets the vertical range for Jump.
✨PvP Patch Changes:
Removed Horizontal Jump 8, limiting the range of Jump from 8 to 6 (since all abilities are learned). Vertical Jump 8 remains unchanged.
Reaction
Dragonheart (Trigger: Physical Damage or Attacks) – Bravery% chance to apply reraise status on self.
Support
Equip Polearms – Equip Polearms, regardless of job.
✨PvP Patch Changes:
Equip Poles (formerly Equip Polearms) – Equip Polearms or Poles, regardless of job.
Movement
Ignore Elevation – You are able to jump to any Height regardless of the character’s Jump.