Prerequisites: Thief Lv. 4
Can equip: Polearms, Shields, Helmets, Armor, Robes
Stats: HP: 120% | MP: 50% | SP: 100% | PA: 120% | MA: 50%
C-EV: 10 | Move: 3 | Jump: 4
Ability: Jump

✨PvP Patch Changes:
HP: 110% | SP: 110% | PA: 135% | MA: 80%
Innate: Safeguard

Action (Jump)

Notes about Jump:

  • Deals physical damage and does not factor in the weapon’s element (if any).
  • A character in Jump state cannot be targeted by attacks or abilities.
  • Haste and Swiftness do not decrease the time it takes for Jump to land.
  • Jump does not work when on a map with a ceiling.
  • Jump does not interact when equipped with a gun.
  • Jump cannot be evaded but can be canceled if the target has the reaction, Shirahadori.
  • Jump does not benefit from support abilities, like Attack Boost, Brawler, and Vehemence.
  • A character in Jump state’s CT will continue to increase, however, status effect clock ticks will pause.
  • A normal Jump will land at approximately 50 CT, whereas haste status will land at approximately 75 CT.

    Calculations:
  • The damage from Jump is calculated as:
  • Damage (Weapon Equipped) = [(PA * K) * WeaponPower]
  • Damage (Barehanded) = [(PA * Bravery) / 100) * PA]
  • Where K = 3/2 if equipped with a Polearm, otherwise K = 1
  • Charge Time = [50 / Speed]

Horizontal Jump 2, 3, 4, 5, 6, 8 – Sets the horizontal range for Jump.

Vertical Jump 2, 3, 4, 5, 6, 7, 8 – Sets the vertical range for Jump.

✨PvP Patch Changes:
Removed Horizontal Jump 8, limiting the range of Jump from 8 to 6 (since all abilities are learned). Vertical Jump 8 remains unchanged.

Reaction

Dragonheart (Trigger: Physical Damage or Attacks) – Bravery% chance to apply reraise status on self.

Support

Equip Polearms – Equip Polearms, regardless of job.

✨PvP Patch Changes:
Equip Poles (formerly Equip Polearms) – Equip Polearms or Poles, regardless of job.

Movement

Ignore Elevation – You are able to jump to any Height regardless of the character’s Jump.