Boost? Halve? Weak? – A Guide on Elemental Affinities
Elemental affinities play a role in Final Fantasy Tactics’s story and an even more significant role in PvP. This article covers the intricacies of how these affinities work and what each type of bonus does in combat.
Table of Contents
● Different Types of Elements
● Elemental Modifiers (Boost, Halve, Absorb, Negate, Weak)
● Status Effects and Weather
● Equipment with Elemental Support
Different Types of Elements
In Final Fantasy Tactics, there are eight elements: fire, lightning, ice, water, wind, earth, holy, and dark. By themselves, they don’t mean much other than the type of damage they are considered, but once you factor gear or if you are going up against a monster things can change quickly.
Most monsters in the game are weak to a particular element and may be resistant to others. This is where elemental affinities can become an advantage in the story. In the Monsters Premade format for PvP, one of the main focuses on the roster is using elemental advantages to deal double damage so you can bring down your opponent twice as fast.
We will explore how you can take elements one step further by going more into modifiers.
Elemental Modifiers
There are five types of modifiers that can either increase or reduce or eliminate elemental damage: boost, halve, absorb, negate, and weak. It is important to know how they function especially in PvP as this can deter or enhance the damage you deal to your opponent’s team! We will cover what each one does below:
● Boost – Increases the damage done with the element by 25%.
● Halve – Decreases the damage taken from the element by 50%.
● Absorb – Restores HP instead of taking damage from the element. Whatever the damage total would be is healed instead.
● Negate – Nullifies all damage taken from the element.
● Weak – Increases the damage taken from the element by 50%.
These modifiers do not stack with themselves. For example, having 2 Boost: Fire does not mean 50% damage but still only increases your fire damage by 25%. The same applies to halve, absorb, negate, and weak.
Status Effects and Weather
Some status effects and even weather conditions can play a role in elemental affinities. Though we won’t go into too much regarding weather since we published an in-depth weather guide already, we will instead highlight weather interactions as well as how some status effects here below:
● Float status – Immune to earth attacks while also being treated 1 height higher.
● Oil status – Take double the damage from fire attacks. This status is removed once fire damage is taken.
● Thunderstorm – Fire damage dealt decreased by 25% and lightning damage dealt increased by 25%.
● Snowstorm – Ice damage dealt increased by 25%.
Equipment with Elemental Support
Now that we have gone over the types of elements and modifiers that can affect them, let’s go over the gear in the game that either deals its damage as a particular element or has a modifier built-in: