Prerequisites: Thief Lv. 4
Can equip: Polearms, Shields, Helmets, Armor, Robes
Stats: HP: 120% | MP: 50% | SP: 100% | PA: 120% | MA: 50%
C-EV: 10 | Move: 3 | Jump: 4
Ability: Jump

✨PvP Patch Changes:
HP: 110% | SP: 110% | PA: 125% | MA: 96%
Innate: Safeguard
Ability: Dragon Tech (adds Jump as a tertiary command)

Action (Jump)

Notes about Jump:

  • Deals physical damage and does not factor in the weapon’s element (if any).
  • A character in Jump state cannot be targeted by attacks or abilities, or receive ticks from Poison/Regen.
  • Haste and Swiftness do not decrease the time it takes for Jump to land.
  • Jump does not work when on a map with a ceiling.
  • Jump does not interact when equipped with a gun.
  • Jump cannot be evaded, but can be canceled if the target has Shirahadori.
  • Jump does not benefit from support abilities, like Attack Boost, Brawler, and Vehemence.
  • A character in Jump state’s CT will continue to increase; however, status effect clock ticks will pause.
  • A normal Jump will land at approximately 50 CT, whereas haste status will land at approximately 75 CT.

    Calculations:
  • The damage from Jump is calculated as:
  • Damage (Weapon Equipped) = [(PA * K) * WeaponPower]
  • Damage (Barehanded) = [(PA * Bravery) / 100) * PA]
  • Where K = 3/2 if equipped with a Polearm, otherwise K = 1
  • Charge Time = [50 / Speed]

Horizontal Jump 2, 3, 4, 5, 6, 8 – Sets the horizontal range for Jump.

Vertical Jump 2, 3, 4, 5, 6, 7, 8 – Sets the vertical range for Jump.

✨PvP Patch Changes:
Jump command is now an add-on when slotting Dragon Tech (or being a Dragoon). This allows for unique skills that allow for more creativity for Dragoon instead of strictly being centered around Jump.

Removed Horizontal Jump 8, limiting the range of Jump from 8 to 6 (since all abilities are learned). Vertical Jump 8 remains unchanged.

The calculations for Jump have been changed to incorporate the Jump (stat) as a bonus to its damage. The Polearm bonus was reduced from 50% to 25%, but note that all Polearms grant +1 Jump on equip.

  • Polearm equipped = WP * (PA + Jump) * 1.25
  • Non-Polearm equipped = WP * (PA + Jump)
  • Barehanded = PA * PA * (Jump * 4) + (Br / 100)

Action (Dragon Tech)

This PvP Patch exclusive skillset gives Dragoons more playstyles and is inspired by the FFTA/FFTA 2 Dragoon. Slotting Dragon Tech as a secondary or being a Dragoon automatically adds Jump as a third command option, retaining their primary playstyle from the original game.

AbilityPWRSpeedRange, Radius (Hori/Vert)EffectFormula
Ice Breath14Now2 Range (lateral), 2 Vert Deals ice magic damage with a 19% chance to Inflict: Immobilize.MA * PWR
Fire Breath14Now2 Range (lateral), 2 VertDeals fire magic damage with a 19% chance to Inflict: Poison.MA * PWR
Thunder Breath14Now2 Range (lateral), 2 VertDeals lightning magic damage with a 19% chance to Inflict: Blind.MA * PWR
LunaN/ANowSelfInflicts: Berserk on self.Hit = 100%
Lancet35Now2 Range, 2 VertAbsorbs 35% of the target's max. HP.AbsorbHP% = PWR
Tail Sweep15Now2 Range (conal), 2 VertDeals 2-range conal area physical damage. Has a chance to critically strike.(PA + PWR) / 2 * PA

Reaction

Dragonheart (Trigger: Physical Damage or Attacks) – Bravery% chance to apply reraise status on self.

Support

Equip Polearms – Equip Polearms, regardless of job.

✨PvP Patch Changes:
Equip Poles (formerly Equip Polearms) – Equip Polearms or Poles, regardless of job.

NEW Pierce – Your normal attacks, Jump, Throw, and Magicks all bypass Reflect status and the Golem ability.

Movement

Ignore Elevation – You are able to jump to any Height regardless of the character’s Jump.