Save Data v2.5 Update
In this update, we officially updated the PvP Patch to official version 2.0, removed Uniques and Monsters Premade saves due to low popularity, updated Generics Premade to be up to date with the PvP Patch, returned Balthier to Competitive Starter, and added a fully-unlocked Rendezvous save for those to explore and challenge themselves to some of the game’s most formidable PvE offerings. To note, each save has Ramza listed differently to mark which one is which: G-Ramza = Generics, R-Ramza = Rendezvous, and S-Ramza = Starter. This is done to make it easier to mark which saves are in case you make multiple saves in the future.
To download the official version 2.5 save data including the latest PvP Patch, please visit Downloads
Optionally, the Text Patch has been updated to the latest PvP Patch changes and is highly recommended to be patched with your ISO to be up to date with text and ability changes. Please visit either Downloads or Text Patch Tutorial Guide for more info. If you are only playing with the Rendezvous save data (SLOT 2) please disregard patching or use an original ISO as that is meant to be played without the PvP Patch.
PvP Patch Changelog (opens in new tab)
Competitive Starter 3.1 Changelog
Generics Premade 3.1 Changelog
Rendezvous – Addition and Challenges
Competitive Starter 3.1
Balthier (RETURNING)
- After community feedback, Balthier has returned to competitive play with adjustments caused by the PvP Patch, swapping his position back from Zalbaag. To learn more about changes that affected Balthier, please view the PvP Patch Changelog – Jobs
Mustadio
- Reverted back to original Job ID, 16 Machinist now that the job has innate Safeguard added in by the PvP Patch
Delita, Marach, Rapha
- Reduced their base job’s Speed from 13 to 12 to reduce the bonus Speed these characters gain when switching to Ninja/Thief
Luso
- Set PA/MA from 16/13 to 15/15 to make better use of his hybridized skillset
Inventory
- Sorted the entire inventory selection by type, making it easier to find specific items while browsing
- Added 1x Materia Blade directly into inventory as the item was removed from Cloud since it is no longer required for Limit
- Added all gear that has been adjusted by the PvP Patch
Limited and Semi-Limited Gear Restriction Update
- NEW Limited – Toadsong, Vesper, Barette, Cachusha, Onion Gloves
- NEW Semi-Limited – Zeus Mace
- NEW Consumables Quantities – Potion x 20 (only accessible via Auto-Potion), X-Potion x 10, Adrenaline x 5
Comment: With Barette, Cachusha, and Onion Gloves granting similar broad immunities like Ribbon against most status effects, each has been limited to reduce the total availability of stacking in a party of five. Potion/X-Potion reductions are due to the buffs to the healing done with these items, and Adrenaline has been reduced as it is great for granting a powerful benefit, but it shouldn’t be the necessary go-to for hasting allies or upkeeping the effect.
Generics Premade 3.1
Adjustments made in general to get the premade roster up to date with the v2.0 Official PvP Patch. Basic changes, such as only stats, may not be listed here.
Apothecary/Distractor/Beowulf
- Swapped Ether with Hi-Ether for all 3 characters
- Apothecary – Added Remedy with 10x in inventory
Ramza
- Swapped Defender and Lightning Shield for Ragnarok
Delita
- Swapped Defender for Vitanova
- Swapped Parry for Adrenaline Rush
- Increased PA from 11 to 13
Cloud
- Reduced MA from 25 to 19 now that Limit is instant cast
- Reduced PA from 15 to 10 to adjust for innate Doublehand
- Removed Diamond Shield
- Removed Martial Arts; Cloud’s main focus is either his Limits or hard-hitting weapon attacks
- Removed Finishing Touch from Limit
- Swapped Swiftness for Doublehand (no passive change)
Balthier
- Swapped Holy Lance for Ras Algethi since this build concept no longer works without Barrage (disabled by the PvP Patch 😭)
- Increased PA from 3 to 16
- Added Quickenings to Piracy
- Swapped Jump for Aim, adding Take Aim and Beso Toxico abilities
- Swapped Waterwalking for Jump +1
Hunter
- Decreased PA from 19 to 14
- Added Aim abilities: Take Aim, Sonic Boom, Beso Toxico
Warden
- Swapped Ebon Blade (formerly Icebrand) for Papyrus Codex
Berserker
- Decreased PA from 14 to 12
- Swapped Golden Axe for Francisca (guaranteed Poison and Blind)
Zen
- Added Black Magicks as a secondary skillset: Fira, Thundara, Blizzara, Aeroja
Armiger
- Swapped Lunar Harp for Faerie Harp in the inventory for Reequip
- Swapped Counter with Counter Throw
Paladin
- Added Saint Cross to Arts of War
- Swapped Magepower Glove for Japa Mala
Sentinel
- Decreased PA from 13 to 6
- Swapped Horizontal/Vertical Jump 3 for Jump 4
Guardian
- Decrease MA from 20 to 12 due to Speechcraft PWR buffs
- Swapped previous Rend abilities for Bulwark, Mow Down, War Cry abilities
Specter
- Added Umbra to Mystic Arts
Cleric
- Added Barrier to White Magicks
- Removed Faerie from Summon as it provided too many resurrection capabilities
Inventory
The following adjustments have been made to the Generics Premade inventory:
- Set Potion to 10 for Auto-Potion (Apothecary)
- Set Remedy to 10
- Set Hi-Potion to 10
- Set X-Potion to 2
- Set Hi-Ether to 10
- Removed Fuma Shuriken and Yagyu Darkrood from Throw Consumables (Shadow)
- Set all Katanas for Iaido to 2 each
- Replaced Lunar Harp (formerly Lamia’s Harp) with Faerie Harp (Armiger)
Rendezvous – Additions and Challenges
At Tactics League, providing a place and community for multiplayer WotL is our mission. However, one area that hasn’t been supported previously was the Rendezvous mode (Co-Op PvE) and we are looking to change that with the addition and support of a Tactics League-catered Rendezvous save in Slot 2! We have a whole article dedicated to this that you should read more about here!