Prerequisites: Thief Lv. 4
Can equip: Polearms, Shields, Helmets, Armor, Robes
Stats: HP: 120% | MP: 50% | SP: 100% | PA: 120% | MA: 50%
C-EV: 10 | Move: 3 | Jump: 4
Ability: Jump
✨PvP Patch Changes:
HP: 110% | SP: 110% | PA: 125% | MA: 96%
Innate: Safeguard
Ability: Dragon Tech (adds Jump as a tertiary command)


Action (Jump)
Notes about Jump:
- Deals physical damage and does not factor in the weapon’s element (if any).
- A character in Jump state cannot be targeted by attacks or abilities, or receive ticks from Poison/Regen.
- Haste and Swiftness do not decrease the time it takes for Jump to land.
- Jump does not work when on a map with a ceiling.
- Jump does not interact when equipped with a gun.
- Jump cannot be evaded, but can be canceled if the target has Shirahadori.
- Jump does not benefit from support abilities, like Attack Boost, Brawler, and Vehemence.
- A character in Jump state’s CT will continue to increase; however, status effect clock ticks will pause.
- A normal Jump will land at approximately 50 CT, whereas haste status will land at approximately 75 CT.
Calculations: - The damage from Jump is calculated as:
- Damage (Weapon Equipped) = [
(PA * K) * WeaponPower
] - Damage (Barehanded) = [
(PA * Bravery) / 100) * PA
] - Where
K = 3/2
if equipped with a Polearm, otherwiseK = 1
- Charge Time =
[50 / Speed]
Horizontal Jump 2, 3, 4, 5, 6, 8 – Sets the horizontal range for Jump.
Vertical Jump 2, 3, 4, 5, 6, 7, 8 – Sets the vertical range for Jump.
✨PvP Patch Changes:
Jump command is now an add-on when slotting Dragon Tech (or being a Dragoon). This allows for unique skills that allow for more creativity for Dragoon instead of strictly being centered around Jump.
Removed Horizontal Jump 8, limiting the range of Jump from 8 to 6 (since all abilities are learned). Vertical Jump 8 remains unchanged.
The calculations for Jump have been changed to incorporate the Jump (stat) as a bonus to its damage. The Polearm bonus was reduced from 50% to 25%, but note that all Polearms grant +1 Jump on equip.
- Polearm equipped = WP * (PA + Jump) * 1.25
- Non-Polearm equipped = WP * (PA + Jump)
- Barehanded = PA * PA * (Jump * 4) + (Br / 100)
✨Action (Dragon Tech)
This PvP Patch exclusive skillset gives Dragoons more playstyles and is inspired by the FFTA/FFTA 2 Dragoon. Slotting Dragon Tech as a secondary or being a Dragoon automatically adds Jump as a third command option, retaining their primary playstyle from the original game.
Ability | PWR | Speed | Range, Radius (Hori/Vert) | Effect | Formula |
---|---|---|---|---|---|
Ice Breath | 14 | Now | 2 Range (lateral), 2 Vert | Deals ice magic damage with a 19% chance to Inflict: Immobilize. | MA * PWR |
Fire Breath | 14 | Now | 2 Range (lateral), 2 Vert | Deals fire magic damage with a 19% chance to Inflict: Poison. | MA * PWR |
Thunder Breath | 14 | Now | 2 Range (lateral), 2 Vert | Deals lightning magic damage with a 19% chance to Inflict: Blind. | MA * PWR |
Luna | N/A | Now | Self | Inflicts: Berserk on self. | Hit = 100% |
Lancet | 35 | Now | 2 Range, 2 Vert | Absorbs 35% of the target's max. HP. | AbsorbHP% = PWR |
Tail Sweep | 15 | Now | 2 Range (conal), 2 Vert | Deals 2-range conal area physical damage. Has a chance to critically strike. | (PA + PWR) / 2 * PA |
Reaction
Dragonheart (Trigger: Physical Damage or Attacks) – Bravery% chance to apply reraise status on self.
Support
Equip Polearms – Equip Polearms, regardless of job.
✨PvP Patch Changes:
Equip Poles (formerly Equip Polearms) – Equip Polearms or Poles, regardless of job.
NEW Pierce – Your normal attacks, Jump, Throw, and Magicks all bypass Reflect status and the Golem ability.
Movement
Ignore Elevation – You are able to jump to any Height regardless of the character’s Jump.