**Tactics League - Campaign Equipment/Item Updates **Version: 5.0 Beta **Description: Equipment and Item price and other non-PvP affected changes to balance campaign progression due to adjustments from the PvP Patch. Note that some items listed here ONLY appear in campaign and are updated due to progression purposes. [Equipment - Weapons/Shields] ********* Attribute Changes ********** * Broadsword - 4 WP > 5 WP * Longsword - 5 WP > 7 WP * Rod - 3 WP > 4 WP * Serpent Staff - 5 WP > 13 WP * Golden Staff - 6 WP > 15 WP * Oak Staff - 200 gil * Vitanova - 11000 gil * Ebon Blade - 11000 gil * Diamond Sword - 20000 gil * Tiptaptwo: - Available in Ch. 1 after killing Milleuda - 500 > 4000 gil * Cinquedea: - Available in Ch. 1 after killing Milleuda - 1800 > 3200 gil * Blind Knife: - Available in Ch. 1 after killing Milleuda - 800 > 2000 gil * Air Knife - Available in shops in Chapter 3 Start (not Ch. 4) * Ashura - 1600 > 5000 gil * White Staff - 800 > 2000 gil * Battle Axe - 1500 > 3000 gil * Flame/Ice/Thunder Rod - 400 > 2000 gil * Toadsong - 30000 gil * Morning Star - 3000 gil * Boltsnipe: - Available in Ch. 1 after killing Milleuda - 4000 gil * Knightslayer - 1500 > 6000 gil * Mythril Bow: - Available in shops in Chapter 1 Start (not Ch. 3) - 1500 gil * Arbalest: - Available in Ch. 2 after Saving Ovelia - 4000 gil * Ice Bow - 3000 gil * Windslash Bow - 3000 gil * Yoichi Bow: - Available in shops in Chapter 2 Start (not initally) - 10 > 5000 gil * Obelisk - Increased WP from 12 to 20 as the strongest non-elemental shop-purchasable Polearm * Battle Bamboo - 2000 gil * Zephyr Pole - 5000 gil * Iron Fan: - WP 9 > 14 - Block 10 > 20 * Ivory Pole: - WP 11 > 16 - Block 10 > 20 * Crystal Shield - Available in shops in Chapter 3 Start (not Ch. 4) * Lightning Shield: - Available in shops in Chapter 3 Start (not Ch. 2) to match Ice and Flame Shield - 6000 gil * Flame Shield - 6500 > 6000 gil to match Ice/Lightning Shield cost * Cursed Shield: - Available in shops in Chapter 4 Start (not Ch. 1) - 30,000 gil -------------------------------------------------------------------------------------- [Equipment - Gear] ********* Attribute Changes ********** * Iron Helm - 30 HP > 40 HP * Barbut - 40 HP > 60 HP * Mythril Helm - 50 HP > 80 HP * Golden Helm - 60 HP > 100 HP * Diamond Helm - 80 HP > 120 HP * Platinum Helm - 90 HP > 140 HP * Plumed Hat - 16 HP > 32 HP, 5 MP > 10 MP * Wizard's Hat - 12 MP > 32 MP * Headgear - 32 HP > 62 HP * Leather Armor - 10 HP > 25 HP * Linen Cuirass - 20 HP > 40 HP * Chainmail - 40 HP > 55 HP * Mythril Armor - 50 HP > 70 HP * Golden Armor - 70 HP > 90 HP * Diamond Armor - 80 HP > 120 HP * Platinum Armor - 90 HP > 150 HP * Crystal Mail - 110 HP > 180 HP * Adamant Vest - 36 HP > 46 HP * Brigandine - 50 HP > 60 HP * Hempen Robe: - 10 HP > 20 HP, 10 MP > 30 MP - Item now available at the start of Chapter 1 @ Eagross Castle to help offset MP costs * Mythril Vest - 1500 > 1150 gil * Close Helmet - 4000 > 12,000 gil * Ringmail - 900 > 5000 gil * Samite Coat - 10,000 gil * Wizard Clothing - 1900 > 4000 gil * Silken Robe - 2400 > 4000 gil * Red Hood: - Available in shops in Chapter 2 start (not Ch. 1) - 800 > 1600 gil * Green Beret - 3000 > 4000 gil * Lambent Hat: - Available in shops in Chapter 2 after meeting Delacroix (not Ch. 4) - 16000 > 4000 gil * Cursed Helm: - Available in shops in Chapter 4 start (not Ch. 1) - 20,000 gil * Cursed Armor: - Available in shops in Chapter 4 start (not Ch. 1) - 30,000 gil * Cursed Garb: - Available in shops in Chapter 4 start (not Ch. 1) - 20,000 gil * Cursed Robe: - Available in shops in Chapter 4 start (not Ch. 1) - 20,000 gil * Escort Guard: - Marked as Rare (this demotes this item from being equipped by random encounters) - Available in shops in Chapter 4 start - 65,000 gil - Note: Ramza starts the game with Escort Guard equipped * Battle Boots - 1000 > 1500 gil * Spiked Boots - 1200 > 1600 gil * Rubber Boots - 1500 > 2000 gil, has same attributes as Rubber Suit * Battle Cloak - 2000 > 4000 gil -------------------------------------------------------------------------------------- [Items - Consumables] * Auto-Potion (was "Potion"): - Renamed to inform players this item is strictly for Auto-Potion reaction - 50 > 2000 gil (as a gold sink) * Hi-Potion > Potion: - Heals for 50 HP and is only accessible for campaign and is treated as Potion for the purposes of progression (while leaving the original Potion intact for Auto-Potion) - Still costs 200 gil since it heals for 70 instead of Potion's original +30 HP and to put more emphasis on gil expenditures - To note: X-Potion is still +300 HP and is accessible at the start of Ch. 3 *X-Potion: - Set to 100% learn from Crystals * Ethereal Tonic - 400 gil * Hermes Tonic - 200 gil * Carbuncle's Tear - 150 gil * Holy Water - 2000 > 250 gil (why so expensive? lol) * Phoenix Down - 350 > 500 gil [Items - Throw Consumables] * Shuriken - 50 > 200 gil * Fuma Shuriken - 300 > 500 gil * Flameburst/Snowmelt/Spark Bomb - 250 > 500 gil